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But there’s so little of this present in the game that it might as well be non-existent. Your abilities are downgraded here, meaning that your combo’s and other skills aren’t as fleshed out in comparison to the larger one on one fights, but these sequences do provide an interesting break in the action.
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There are sequences present where you can control your character and actually engage in limited combat against what you might think of as “trash mobs”, unnamed ninja or other foes. There’s one aspect of free-roaming that had the potential to be interesting but was rarely used.
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And really, all these sequences do is make you sit through some sort of loading screen when this bridge could have been gapped by excising the free roam moment completely. Certain sections will have you literally run a straight line in order to trigger the next event, with no other purpose. The storefronts also seem like something that could have been relegated to a menu, and exploring these sections is generally bland since the majority of the areas are composed of single roads or outlets. The blueprints would have been better handled as rewards for winning fights, and the Ryo you find is nothing compared to what you win after a battle. There’s a couple breakable objects scattered about, which can contain a blueprint to unlock new gear in the shops, and the occasional smattering of Ryo (currency), but by and large most of this material is trivial. But the content featured in these sections is virtually non-existent, offering up a handful of NPC’s that deliver one or two lines, a shop or two to purchase materials to take into combat with you, and a few save points. The initial location is the Hidden Leaf Village, covered in various Naruto games already. There are a handful of locations composed of a few different screens where you can move around and explore your surroundings. One area that Ultimate Ninja Storm 3 does doesn’t do well is the free roaming segments that pop at various points. Thankfully if you find that content boring, or if you’re already up to speed, you can skip through these scenes at any time. In fact, I’d say it goes a little over board at times, with one particular cutscene in the fourth chapter of the game lasting well over half an hour.
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How these events compare I’m not entirely sure, I’ve dropped out of the current Naruto Shippuden series a year or so back, but if you’re not caught up the game certainly delivers a lot of narrative in between fights. That battle really gives you a great sense of scale, and as far as giant boss fights go, is really a lot of fun.įrom there the storyline picks up after the events of Ultimate Ninja Storm 2, and proceeds through The Fourth Great Ninja War, catching up to and I believe exceeding the storyline currently covered by the anime. The crux of the single player experience is found in Ultimate Adventure, which kicks off with the attack on the Hidden Leaf Village by the Nine-Tailed Fox, an event that really drives home the spectacle missing from combat in Generations. Granted, the backgrounds and environments featured might not be as bombastic or spectacular, but there’s no denying that the characters featured here look great and are superbly animated.Īs far as playable modes go, the game gives you about the same set of options as previous entries in the series. In my opinion it tops the work done by Level-5 in the recent Ni no Kuni for PS3.
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CyberConnect2 continues to show a certain level of mastery when it comes to making those dreaded QTE sequences that usually bring down other games, with an awesome sense of style previously delivered by UNS2 and Asura’s Wrath which they developed for Capcom.Īlso, the cel-animation style given to the 3D models for the 80 plus characters that make up the playable roster is top notch, delivering some of the best graphics in that style. There are still a few missteps here, but this is definitely what I was looking for in a sequel to the second game. Honestly, the spectacle is one of the things that I enjoyed most about UNS2, and having that sort of thing ripped out with Generations just didn’t do it for me.īut thankfully UNS3 doesn’t suffer from that same mistake. Lackluster in that it didn’t really capitalize well on deserved praise heaped upon its predecessor, Ultimate Ninja Storm 2, opting to ditch some of the bigger than life boss battles in favor of a more traditional fighting game set-up. Naruto Shippuden: Ultimate Ninja Storm 3 marks the third entry in the series for current consoles, after the somewhat lackluster stop-gap title dubbed Generations that was released around this time last year.